Curriculum
She graduated at the University of Bologna (Italy), in Electronic Engineering in 1988 and in History, in both cases “cum laude”.
In 1988 she joined CINECA, one of the most important computer centres at international level, where she became responsible for the activity in advanced vision methodologies (scientific visualization, real time graphics, 3D intractive ).
These activities have progressively found important applications of scientific, cultural, economic and industrial interest, such as, in particular: rendering of complex scientific results, scene reconstruction for forensic applications, cultural heritage fruition, virtual archaeology, multimedia teaching, and entertainment.
In these areas, Antonella Guidazzoli has been responsible for several R&D projects at national and international level and has become one of the main Italian experts in the field.
From the scientific point of view, she has published several papers on the most important journals at international level and has been invited to present her work in major conferences in her field of interest (such as, in particular, Siggraph 1999, 2000, 2004, 2006 and 2007).
Antonella Guidazzoli has continuously cooperated with the academic world, in particular with the University of Bologna where she is a Member of the Steering Board of the Ph.D. Program in “History and Computer Science”.Furthermore, she has played a leading role in the organization of major events dedicated to scientific dissemination and she is responsible for CINECA Summer Schools on “Computer Graphics and ICT for Cultural Heritage”.
Currently, her main research interests are: a) interactive graphic techniques for applications in the field of virtual cultural heritage, based on open source and available on a variety of output terminals (virtual theatre, PDAs, cell phones,…); b) immersive graphics and virtual sets (for TV and cinema).